Rendering new gynoid model

Found an interesting gallery online or added some new images to FembotWiki? Post photo-manipulations, artwork, or other visual media here.
Post Reply

Solenoids: yes/no

With
15
88%
Without
2
12%
 
Total votes: 17

TheThingBelow
Posts: 31
Joined: Wed Sep 14, 2016 1:47 pm
Technosexuality: Built
Identification: Human
Gender: Male
x 1
x 39
Contact:

Rendering new gynoid model

Post by TheThingBelow » Thu Mar 05, 2020 1:41 pm

So, which do you prefer - With linear solenoids, or without?
(Linear solenoids are the pistons)
Just wondering.

Image

Image

1001011001
Posts: 412
Joined: Mon May 27, 2002 6:55 pm
Contact:

Re: Rendering new gynoid model

Post by 1001011001 » Thu Mar 05, 2020 9:19 pm

Which figure is that?

Aaack
Posts: 58
Joined: Thu May 09, 2013 8:53 am
Technosexuality: None of your business
Identification: Human
Gender: Male
x 26
x 2
Contact:

Re: Rendering new gynoid model

Post by Aaack » Fri Mar 06, 2020 5:05 am

Personally I like linear actuators, because I get absurdly curious when I see any robot at the level of "how it works", and those pistons (at least for the bigger articulations) are technology I can understand so the mechanic in me gets really happy :mrgreen:

--NightBattery--

Re: Rendering new gynoid model

Post by --NightBattery-- » Fri Mar 06, 2020 1:55 pm

So that is the technical name of those pistons!
definitely with.
Unless you are going to emulate all muscles using pneumatic muscles.

Image

WilloWisp
Posts: 666
Joined: Tue Aug 26, 2003 8:25 pm
Technosexuality: Built
Identification: Human
Gender: Male
Location: An infinite distance away in a direction which can't be described in 3-dimensions.
x 2
Contact:

Re: Rendering new gynoid model

Post by WilloWisp » Fri Mar 06, 2020 3:07 pm

1001011001 wrote: Thu Mar 05, 2020 9:19 pm Which figure is that?
I was wondering the exact same thing.

Looks like it might be at least partially based off this:

https://www.renderosity.com/mod/bcs/cyb ... le/141797/

However, the pictures on Renderosity do not depict some of the details shown in this render - in particular, the more human-like bones (ribs, hips, skull) differ wildly. Strangely, though, it also doesn't seem to be based off the ever-popular Cyborg Version 4 (https://www.daz3d.com/cyborg-version-4) or Cyborg Generation 8 (https://www.daz3d.com/cyborg-generation-8-female). Maybe some of the parts are original.

1001011001
Posts: 412
Joined: Mon May 27, 2002 6:55 pm
Contact:

Re: Rendering new gynoid model

Post by 1001011001 » Fri Mar 06, 2020 10:12 pm

WilloWisp wrote: Fri Mar 06, 2020 3:07 pm
1001011001 wrote: Thu Mar 05, 2020 9:19 pm Which figure is that?
I was wondering the exact same thing.

Looks like it might be at least partially based off this:

https://www.renderosity.com/mod/bcs/cyb ... le/141797/

However, the pictures on Renderosity do not depict some of the details shown in this render - in particular, the more human-like bones (ribs, hips, skull) differ wildly. Strangely, though, it also doesn't seem to be based off the ever-popular Cyborg Version 4 (https://www.daz3d.com/cyborg-version-4) or Cyborg Generation 8 (https://www.daz3d.com/cyborg-generation-8-female). Maybe some of the parts are original.
That's the missing piece of the puzzle I was looking for! The endoskeleton is from this:
https://www.renderosity.com/mod/bcs/fem ... e-8/135750

TheThingBelow
Posts: 31
Joined: Wed Sep 14, 2016 1:47 pm
Technosexuality: Built
Identification: Human
Gender: Male
x 1
x 39
Contact:

Re: Rendering new gynoid model

Post by TheThingBelow » Sat Mar 07, 2020 4:51 pm

1001011001 wrote: Thu Mar 05, 2020 9:19 pm Which figure is that?
This figure is an amalgamation of several different models with a number of custom elements and changes.

The base skeletal layer is the 'Fembot 3.0' as seen here on renderocity:
https://www.renderosity.com/mod/bcs/fem ... e-8/135750

The pseudo-muscular/organ layer is the CyBody as seen here on rederocity:
https://www.renderosity.com/mod/bcs/cyb ... le/141797/

However, there are some custom elements I have added, some pieces I have taken away, some rigging I have changed (the native rigging on the skeleton isn't great. Its pieces are just individually matched to body parts without any kind of morphing done. This is apparent during movement, as there is a ton of poke-through), altered textures/materials on every surface I believe, and I am still not quite done with it. Most recently I added a urethral tube connecting the urethra to one of the fluid reservoirs, and a vaginal secretion tube connecting its vaginal sleeve to the other fluid reservoir. Both tubings are rigged to follow the bodies movement.

Reproducing everything here on your own is not a huge task, but may take a non-insignificant amount of time.

I would appreciate if someone could inform me with a source as to the legality of sharing customized models, since I believe to import such a custom model in Daz3D you still have to own the base models it is referencing. I'm not sure though.

When I feel I've made significant progress I'll update more.

EDIT: There are other other base models I am using that play a minor role in this model. I will make a list including every base model I used and where to get it when I am finished. I am fairly sure that the two models listed are the only two I used that aren't free (excluding the genitalia both internally and on the skin sheath).

-Thing

1001011001
Posts: 412
Joined: Mon May 27, 2002 6:55 pm
Contact:

Re: Rendering new gynoid model

Post by 1001011001 » Mon Mar 09, 2020 12:35 am

Here is the link link to Renderosity's general license agreement:
https://www.renderosity.com/standard-license-cms-13161

You probably won't be able to share a customized model because including the base model (Fembot 3.0 and CyBody) would be illegal. But a list of the products you used would go a long ways for the rest of us.

You're doing awesome work.

TheThingBelow
Posts: 31
Joined: Wed Sep 14, 2016 1:47 pm
Technosexuality: Built
Identification: Human
Gender: Male
x 1
x 39
Contact:

Re: Rendering new gynoid model

Post by TheThingBelow » Tue Mar 10, 2020 6:05 pm

1001011001 wrote: Mon Mar 09, 2020 12:35 am Here is the link link to Renderosity's general license agreement:
https://www.renderosity.com/standard-license-cms-13161

You probably won't be able to share a customized model because including the base model (Fembot 3.0 and CyBody) would be illegal. But a list of the products you used would go a long ways for the rest of us.
Interesting. After a quick glance, it definitely seems like sharing the actual meshes would be illegal. However I think sharing a DazStudio scene file seems to be fine. These files don't include any direct model data, just transformations/edits on said models. That being said, if someone were to import this into DazStudio it would ask them to locate all of the model's pathways, since your file pathways are undoubtedly different than mine. Might be a minor inconvenience.

I'll probably do that since it seems like an easy and legal way to go about things.

User avatar
ChocolateKeys
Posts: 348
Joined: Wed Oct 19, 2016 10:56 am
Technosexuality: Built
Identification: Human
Gender: Male
x 5
x 22
Contact:

Re: Rendering new gynoid model

Post by ChocolateKeys » Wed Mar 11, 2020 6:05 pm

'With' because I like mechanical bits on my bots, but the 2nd one looks very modern and smooth.
English isn't my first language (and still isn't a second...). So, if i commit some mistake, PLEASE inform me.

Mah Gallery: https://www.fembotwiki.com/index.php?ti ... colateKeys

--NightBattery--

Re: Rendering new gynoid model

Post by --NightBattery-- » Thu Mar 12, 2020 10:23 am

Have you consider do more stuff with the sexy babe that is not optimized for sex you did a couple of years ago, thingbelow? :drooling:

Post Reply
Users browsing this forum: No registered users and 12 guests